Fighting your slayer monsters
By Steve on Oct 16, 2007 | In Combat, Slayer | Send feedback »
Getting there
You have your slayer task you know what to wear to fight them and you know where you need to go, you need to travel there in a way to minimise damage from other monsters, this must be considered when traveling there, going to the top floor of the slayer tower without a nosepeg is very dangerous, aberrant specters were put there to protect high level players from "Can I have one of your whip drops please" but they will damage higher level players chances of a quick kill by reducing your stats if a nosepeg is not worn.
Potting up
Its a good idea to use pots to increase your efficiency, you can increase the speed you kill the monsters considerably using the pot appropriate to your attack method, drinking pots can slow you down if drinking when fighting however there is a way to drink and have no effect on your attack, you are effectively getting a free turn when fighting.
When and how to drink
You will hear the sound of when you attack your monster this is reinforced by the animation of you attacking, if you get used to the time interval between hits you can judge the exact time to drink your pot, you must drink your pot at the exact time you hit the monster, when your weapon sound is on drink and you will drink and be returned to the ready to attack state before your next hit, it takes a bit of getting used to but will increase your task time by a small amount, this small amount soon adds up over thousands of monster kills.
Eating
Unfortunately when eating you can not beat the system and it will take a turn to eat, even if using the above method you will still miss a turn, this gives the monster an extra chance to cause you damage, the only way to get around this is to eat when your not under attack, if you need to wait for a monster to respawn you can eat then but if there are plenty of monsters you will waste time, eating during the fight is often the most effective way to eat if there are lots of monsters.
Guthans
Using Guthans to heal is great for melee based monsters, changing your clothing and weapon can be done in fight without losing attack turns by using the pot method above, as soon as you reach 100% health return back to your original weapon and armour to speed training again..
Next Monster
To increase your speed in leveling slayer and finishing your task quickly it is a good idea to have your next monster visible for your next attack, as you are nearing the death of your monster locate your next victim, it may be possible to just click it as your monster dies but if they move around you may find another tactic useful.
Getting ready for next kill
Towards the death of your current monster locate your next victim and right click it, move your mouse cursor just over the attack option and wait for the death sound of the monster you are fighting, as soon as you hear that sound click the attack option and you will move on and attack your next monster immediately even if it has moved from your game window sight.
Competition
Many tasks have a limited number of monsters to kill, this means you may have times you need to fight over monsters with other players, there are ways of doing this quite effectively, for example you can take runes for a magic attack spell, clicking on the spell in your spell book allows you to click the monsters as soon as it becomes available, you will get that monsters attention immediately even if you are not close to it, this is particularly useful if the monster is a higher level than you, this avoids the right click and attack mouse clicks.
Its OK to get the monsters attention this way but it can be intercepted by the other player in the time scale of you mageing it and getting to attack it melee, the easiest way in the long term is to swap worlds for a quieter world, the other player may have ousted you from your world that you like to play on but you get a place where you are not constantly trying to fight to get your monster, you are guaranteed a monster so speeding up your slayer xp.
Drops
Do not pick up coin drops,
This will cost you a lot of money in the long run, killing a monster waiting for its dieing animation then going over to pick it up will cost you valuable seconds per monster.
I will use an example to demonstrate my theory.
170 greater demons as a slayer task
You kill the demons
Dieing animation 2 seconds running over to get loot 1 second attacking next monster 1 second thats 4 seconds per monster.
4*170=680 seconds
Over your slayer task thats 11 minutes picking up cash max value of 3k.
You have 10 slayer tasks thats just under 2 hours for 30k (How much flax can you pick and spin in 2 hours?).
To get 85 slayer you will need thousands of slayer tasks, using 1k tasks as an example 1k * 11 minutes, 183 hours for 3m cash thats just under 8 days constant playing for 3m.
How many slayer tasks can you do in 8 days constant playing?
By picking up loose change you have delayed your 85 slayer by weeks of constant game play, how many whips can you get in 8 days constant, I will answer that for you its loads.
This above example is a very rough estimation there is instances where the pickup times will be quicker and other factors to bear in mind but even at half the times quoted there is still too much time wasted by collecting coins.
Clues
Clues can bring great value items running into millions for level 3 and 100's for 2's and 1's, but the chance is you will only get a few rune items for 3's and carp for the 1's and 2's.
Clues can be quite quick or they can take ages depending on you experience and combat levels for wildy trips, doing a clue will reduce your slayer time by a lot, if you are seriously training slayer you should ignore clues, I personally do them at the end of the task just for a break.
Armour drops
Unless they are mith legs or above they should be ignored, please view the coin drop example above.
How to pick up drops
When you kill a monster it may drop a good item, unfortunately Jagex like fancy dieing sequences for their monsters so it will take a long time before you see it on the floor, this time is wasted if you stand and watch so you should attack your next monster and while you are fighting watch the monster you just killed go through its dieing sequence and the drop appear, if it is good run over and pick it up during your fight, this will minimise your non fighting time your monster you are attacking may follow you so you can attack sooner and auto attack will get you back on track quickly.
Alching
When training on some monsters you will get good armour drops, mith bodies, addy legs etc, selling these is time consuming and is not worth the time involved and they can take up too much space in your inventory, this is when alching comes in handy, having nats and fire runes in your inventory you can hi alch them and turn them into stackable gold pieces when you are fighting, it takes up an attack turn but you will resume fighting as soon as you have finished.
Randoms
Love them or hate them they are there for good, randoms are not totally random, they can be induced and usually at the worst possible time, if you are fighting a monster and they drop bones, if you have been fighting for a long time you are likely to get a bone random if you bury them, grave digger, shade, zombie, be prepared that if you bury a bone you may well get one so watch your health before.
Teleing from the place may also bring a random these are particularly dangerous if you are fighting dangerous monster with prayer, for example you are meleeing metal dragons your prayer runs out so you tele, mad molly the evil twin random whisks you away and gets you to catch her sister, if you catch her sister you are dumped back in the dragons lair with no prayer (not healthy) there is an easy way out of this, catch the wrong one and you are teled to safety.
Alching can also bring on randoms so be prepared for an evil chicken or any other random that can cause damage.
If you are caught fighting and a random appears you can deal with them without stopping, security guard, MOM (Non box 1) and cap'n hand can be dismissed with a click they will stand and watch you but will not attack or tele you even if you don't complete the conversation.
The MOM with the box and sandwich lady can not be dismissed so easily.
Before the cut all option for gems you could cut them while fighting, this was great because this would often call the genie random and free xp pressy, you need to stop fighting now but could be worth it for you.
Escaping
Tele after completing your task watch out for randoms as mentioned above.
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